Will be updated as time progresses.
This time around, I've decided to name my character "Omnicidal", you can guess what she does.
Stat breakdown is as follows:
Level 1
Strength: 10
Perception: 1
Endurance: 10
Charisma: 1
Intelligence: 1
Agility: 7
Luck: 10
Skills: (A + indicates a tagged skill)
Barter: 9
Energy Weapons: 9
Explosives: 9
Guns: 21
Lockpick: 9
Medicine: 9
+Melee Weapons: 42
Repair: 9
Science: 9
Sneak: 21
Speech: 9
Survival: 42
Unarmed: 42
Perks:
Kamikaze - +10 Action points, but -2 DT
Heavy Handed - Melee and unarmed does more damage, but less critical damage.
Adventures in New Vegas
Saturday, July 9, 2011
Introduction and the rules.
Well, I'm bored and have a lot of time on my hands, so this summer I'll be doing a little writing segment I like to call "Adventures in New Vegas" (As if the blog title wasn't obvious enough.)
Basically, I'll be playing Fallout: New Vegas (and, on occasion, Fallout 3) with totally wacky character ideas. BUT, there are a few catches.
1. If the character dies, I delete the file.
2. I rely completely on autosaves. If I shut off halfway through a building, too bad.
3. I take suggestions from you, the readers, on what I should do for each character.
and finally, 4. For the first character, I won't be playing on hardcore mode, but for each subsequent character, I will be.
Sounds fun, right? Well let's get this thing started.
Basically, I'll be playing Fallout: New Vegas (and, on occasion, Fallout 3) with totally wacky character ideas. BUT, there are a few catches.
1. If the character dies, I delete the file.
2. I rely completely on autosaves. If I shut off halfway through a building, too bad.
3. I take suggestions from you, the readers, on what I should do for each character.
and finally, 4. For the first character, I won't be playing on hardcore mode, but for each subsequent character, I will be.
Sounds fun, right? Well let's get this thing started.
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